Gameplay Basics



Stats
Every character has five stats that help determine their effectiveness during the game. The five stats are Strength, Vitality, Dexterity, Intelligence and Wisdom, other bonuses are obtained from items.

sword.png Strength
· Increases Health by 5 per level · Increases Damage with Swords by 0.5 per level · Increases Damage with Maces by 0.4 per level

heart.png Vitality
· Increases Health by 15 per level

bow.png Dexterity
· Increases Damage dealt by Bows by 0.5 per level

staff.png Intelligence
· Increases Damage dealt by Staffs by 0.5 per level

staff.png Wisdom
· Increases Health Regeneration by 0.25 HP/s per level · Increases Damage with Maces by 0.2 per level

shield.png Armour
· Reduces damage taken by attacks. Damage Taken = RawDMG*(1- Armour/(Armour+10*RawDMG))

Item slots
You have 42 item slots for carrying items. These are weapon, shield/catalyst helmet, armour, ring and jewellery. Each slot can hold only one item. When you equip an item you will replace any item already equipped in the same slot. If you equip a bow you will also unequip any catalyst or shield equipped.

Damage Types
There are seven different damage types in Idle Origin. Modifiers can be found on items to increase the damage dealt by these types of attacks. Skills will tell you which type of damage that will be dealt when used.

Attacks with Bows, Swords, and Maces deal Physical Damage.

Attacks with Staves deal Magical Damage

The seven types of damage are: · Physical · Magical · Fire · Cold · Lightning · Holy · Chaos

Rebirth
Reset your current progression, and restart from the first floor with no equipment.

Whenever you defeat a boss you will receive (Level Number)/5 Souls into your Rebirth Pool. When you rebirth these Souls will be added to your inventory. You receive a 0.25% increase to all forms of damage for each Soul in your inventory. Souls are stored as currency, and do not take up inventory slots.

Controls
Mouse:

Point and click. You are able to click on a monster to focus on it. If you do not manually set a target then your character will automatically select the nearest target.

Items are picked automatically when you defeat a monster. You are able to view the stats by hovering your cursor over them.

To equip an item right click on it.

The game is designed to be played exclusively with the mouse





